(Alarm sounding)
Threat level foxtrot Alpha six.
All security teams to the gate room.
(Distantgunfire)
Give me your weapon.
(Gunfire)
Simulation time, 49 seconds
that's not bad, not bad.
How was it?
Was it fun? Indeed.
You died well in battle, O'Neill.
Obviously, there's something defective
with this thing.
Agreed.
An Anubis drone is a far more formidable warrior
than this simulation would suggest.
What?
No, we've been working on this chair for two years
to make it a viable virtual reality training tool
for sgc personnel.
You have failed.
He's nothing if not honest.
Well...
I mean, maybe we could—...
It could use a little more work, but...
Can you make it harder—— More difficult?
Well, I mean, we can input the parameters
for different scenarios,
but the vast majority of the simulation array
comes from the mind of the user.
The programming is actually built
by interfacing memories from the individual's consciousness
with the chair's matrix.
Carter, all I heard was "matrix,"
and I found those films quite confusing.
I think what Dr. Lee is trying to explain
is thatthe simulation actually learns its realism
from the person using it. What?
Yeah, we've built it,
we tested the software extensively
using avariety of subj ects—...
Obviously, no one with Teal'c's field experience.
Subjects?
To whom do you refer?
Well, um...
Hey, if Teal'c would agree to work with us a little more...
Look, all you'd have to do is basically just playthe game,
let it learn from you.
Oh, come on, it'd be fun.
You'd be so good.
Very well.
There you go.
Just make sure there's a beginners level for the rest of us.
Oh, yeah, we can always make it easier.
Not—not that we'd have to
for you, certainly.
I mean, for others, but you——you would be fine...
Carter, gentlemen.
Now, thanks to colonel Carter's
new code translation program,
we can actually monitor your progress
through a graphic representation of your point of view.
You've played doom.
I played def jam vendetta.
Exactly, yes.
Now, there is a two—secon d delay
between the chair's processor and your perceived experience,
but, um...
Well, I mean, you shouldn't notice anything.
Anyway, we can store every aspect
of your activity in the game
and then later choose what we're going to incorporate
into our programming of the training scenario.
Oh. You understand, as before,
once your mind is interfaced with the chair,
we cannot forcibly remove the connection
or cut power to the chair without en dangering you.
Indeed.
It's a function of the new chair design.
Since the whole gamekeeper incident,
the aliens of p7j—989 built the shutoff command
into the internal program,
so only someone in the chair can control it.
You have previously given me this information, colonel Carter.
This a little differentthis time,
because the game will actually be learning from you
and then incorporating those changes
into its programming code.
If you're killed in the game, it will reset,
and you'll automatically start again.
The chair will only disconnect
and end the game under two conditions.
Once you complete the scenario,
or if you engage the internal failsafe,
which of course you're free to do at any time.
That will be unnecessary.
Don't be so cocky, Teal'c.
The chair is intuitive.
It's eventually going to learn everything you know.
Now, if you want to stop it
before the conclusion of the simulation,
just get to the base elevator, head for the surface.
Ready?
Proceed.
(Device powering up)
(Alarm sounding)
Threat level foxtrot Alpha six.
All security teams to the gate room.
(Distantgunfire)
Give me your weapon.
(Grunts)
(Grunts slightly)
What just happened?
It looks like the chair induced a pain response
when he was killed.
It's directly linked to his brain.
We knew it was capable of this.
But it's just a simulation. It doesn't have to hurt.
Yeah, see that's the difference between you andteal'c.
He knows that in a real situation,
your tactics would be completely different
if you thought you couldn't feel any pain.
Man, that was a heck of a shock.
He wanted it to be realistic.
Well, fortunately, we limited the chair
from being able to deliver any sort of lethal jolt.
(Alarm sounding)
Threat level foxtrot Alpha six.
All security teams to the gate room.
(Gun chamber clicks)
(Door lock buzzes open)
O'Neill...
Get out of here, Teal'c.
( Heavy footsteps approaching)
(Soldier grunts)
(Grunting)
That's twice.
Looks like the chair is learning quickly.
Don't count Teal'c out yet.
(Alarm sounding)
Ooh, that's cold.
Colonel, I'm, uh, I'm pretty concerned
about some of these bio—readings.
Me too.
Dr. Carmichael, this is colonel Carter.
Can you join us in science lab five?
Threat level foxtrot Alpha six.
All security teams to the gate room.
Teal'c!
Colonel Carter, I require your assistance.
Likewise. Sg—3 came in hot.
Sounds like our gate room people could use a little backup.
They are all dead.
Excuse me? The gate room has been breached.
Our most effective defense
will be to seal off the east and south ends of level 28.
If we act now, we may be able to force them into a crossfire.
Force who? The two Anubis warriors.
How the hell can you know that?
Because they have chosen the same route seven of the last iotimes.
( Radio): Colonel, we have two hostiles headed your way.
Roger that. We're in position.
Heads up, people.
( Heavy footsteps approaching)
(Grunts)
Fall back!
Well, you were right to be concerned
about these readings.
Frequent sympath etic spikes
in his natural adrenaline production
are causing blood pressure and heart rate way too high
to be sustained over the long term.
That last ambush should have worked.
Why did the energy weapon have no effect?
I don't know.
Have you ever known a super soldier
to be resistant to the weapon like that in reality?
No.
But it is possible, right? I mean,
we've seen situations
where the Goa'uld have adapted their technology
to defend against something we've th rown at them.
Well...
Hopefully, the game will also extrapolate possible solutions and offer them to Teal'c.
Well, I mean, it'd just be fair.
Threat level foxtrot Alpha six.
All security teams—...
Teal'c, sg—3 came in hot.
Sounds like the gate room people could use some backup.
We've got to move!
Colonel Carter, listen to me.
The sgc has been penetrated bytwo Anubis drones.
Our weapons are now ineffective againsttheir armor.
How could you—— How is this possible?
That's what I want to know.
I am speaking of the armor.
It could have been altered to resist the effectiveness of the energy weapon.
Can they now be defeated?
I've been working on a frequency modulator chip.
Where is it? In my lab,
but I still don't—...
(Gunfire approaching)
Show me.
It's only a prototype.
Warning.
Base auto—destruct sequence has been activated.
Nice of you to join us.
We've been busy.
Th ey've found a way to counteract our little weapons here.
Warning. Base auto—destruct sequence has been activated.
30 seconds to detonation.
Base auto—destruct has been aborted.
We're clear.
Then the threat has been eliminated.
The threat has been eliminated.
Teal'c, you're injured.
Teal'c?
I'm fine.
I don't get it. That should be the end.
You're saying he should have won?
Well, th at was the conclusion of the originally
programmed scenario.
But the chair is not disconnecting.
Yeah, and the game's not resetting
to the beginning either.
Well, that's not fair. You can't win a race
if someone keeps moving the finish line.
He said he wanted it to be harder,
more realistic.
In reality, we haven't defeated the Goa'uld.
Are you saying the game won't end until he defeats all the Goa'uld?
I don't know. You tell me.
You said the game is learning the rules from Teal'c.
Yeah, but the parameters can't go beyond
the base invasion scenario.
Can you get him out?
Not without risking serious neural damage.
The game has a failsafe.
All Teal'c has to do is quit.
Yeah... Teal'c quit.
Anubis' drones must have waited for sg—3 to dial the gate
andthen overwhelmed them at the last minute.
Now, what I can't figure out is how they knew
how to set the base self—destruct.
I can't believe general O'Neill is really dead.
He is not dead.
What?
We must focus on the situation.
The threat has not been neutralized.
What? We will search the base immediately.
More warriors remain.
What?
He also knew the super soldier's armor
was resistant to our energy weapons.
Sergeant harriman reported
that there were only two intruders before he got killed.
They held the control room long enough
to keep the Iris open and let others through.
Maybe, but the gate logs would've indicated
there was another incoming wormhole.
The threat has not been neutralized.
There are others. I am certain of it.
Because...
The game has notyet ended.
Teal'c, I know this isn't your strongest suit,
butthis is a really bad time for jokes.
You are all part of a simulation
designed to test the sgc's preparedness in case of a gate breach.
None of you are real.
I am fine.
Warning! Base auto—destruct sequence has been activated.
(Alarm sounding)
(Typing)
Sam...
I don't understand it.
Somebody must have re—activated the auto—destruct
from a remote location.
I'm locked out of the system. I can't shut it down.
How did you know?
His heart rate and blood pressure are too high.
How long can he do this?
I don't know. A day, maybe less.
Ithoughtthe chair wasn't supposed to be able to kill him.
Well, the physiological effects it can have at any one time are limited.
Yes, but I'm afraid that while each individual pain stimulus
isn't in any way life—threatening,
the cumulative effect is now starting to take its toll.
If he doesn't have a heart attack,
he'll eventually run out of adrenaline.
His heart will slow down, his blood pressure will drop,
his entire organ system is going to fail.
Death by a thousand cuts.
You must disable the auto—destruct command.
What? The sgc will be breached by Anubis' warriors.
They will attempt to destroy the base
via the auto— destruct command.
What are you talking about?
If you disable the command,
they will be forced to use other means to achieve their goal.
Onlythen can we hope to defeat them.
Teal'c, how could you possibly know?
(Alarm sounding) Threat level foxtrot Alpha six.
All security teams to the gate room.
There is little time.
( Dr. Lee): Colonel...
He's at level 28.
He's already got the modulator chip,
and he's used itto kill the first two super soldiers.
He's hunting for the third.
Man, he's not in good shape.
(Teal'c grunts )
This is ridiculous. It's torturing him.
Why won't he quit?
Wait a minute.
He's headed for the elevator.
He's going to use the failsafe.
Threat level foxtrot Alpha six.
All security teams to the gate room.
It didn't work. He's back in the game.
You know, I always thought a failsafe system
was supposed to be somewhat safe...
From failure.
From the beginning, in Teal'c's mind,
the goal was to make the simulation as real as possible.
As much as he must now want to quit,
we thinkthe game evaluated his character
and decided that if this were a real situation,
Teal'c would never give up under any circumstances.
Well, it's right.
It's also just a game.
The game doesn't know that.
So how do we get him out?
Well, removing the connections
while the system is operating
is very dangerous, potentially fatal.
On the other hand, the physical stress
the chair is putting him under will eventually kill him anyway.
Right now, the only way out is for Teal'c to win the game.
Can he?
It seems to be getting harder and harder.
Every time it appears he's won, the game adds a new twist.
So it's not going to let him win.
No, the chair doesn't have an ego.
It's not trying to beat Teal'c,
just provide a challenge that's worthy of his abilities.
Ironically, it's Teal'c's ego
that created this problem in the first place,
notthat his self—image isn't entirely accurate.
If this continues,
he's going to require adrenaline to sustain his heart rate,
and the thing is, I can't keep him going like this for long.
There has to be a way for him to win.
I think it's helping.
Yeah.
(Alarm sounding)
(Smoke hissing)
( Heavy footsteps approaching)
Th ey've adapted their armor.
Cover me.
Colonel Carter...
Teal'c, what's going on?
What are you doing with athermographic sensor?
There is athird drone.
Are you sure? I thought only two came through.
I am certain.
It is using a cloak of invisibility.
( Heavy footsteps approaching)
Nice one.
And it is notyet over.
There are more?
Colonel?
Go ahead. Ma'am, I've got a problem with a naquadah generator
in storage room 2809.
(Device whining)
I can't stop it.
Someone's rigged it on a feedback loop.
There's not enough time to stop the overload.
Sergeant, dial the gate, now! P4m—523!
Yes, ma'am. Starting dialing sequence.
Chevron one encoded.
Chevron two encoded.
Chevron three encoded.
Chevron four—...
Daniel?
What the hell are you doing?
(Gate sequence disengaging)
Threat level foxtrot Alpha six.
All security teams to the gate room.
(Gunfire)
Warning! Base auto—destruct sequence has been activated.
How's he doing? Not well.
His physical exhaustion
is translating into the game.
It looks like he's having trouble even playing any more.
It still won't let him go.
I spoke to one of the scientists on p7j—989.
He says there's nothing they can do under the circumstances.
What are you doing?
They had a neural imprint of Teal'c's mind on file
from when we were trapped in the chairs six years ago.
Creepy.
Yeah. I'm trying not to think about it.
Anyway, I'm running a simulation on this chair
using the same parameters that Teal'c's dealing with now.
And? Well, the imprint's nowhere near the same
as a live, active mind.
Plus, a lot has changed in the last six years.
Yeah, but notthe essence of Teal'c's character.
See, that's what worries me.
I hope it has.
I have run hundreds of simulations.
No matter what Teal'c does,
the programming adapts.
Every time it looks like he's won,
the chair makes it harder.
It's almost like the game is reading Teal'c's mind
and somehow seeing this one game
as a microcosm for our war against the Goa'uld.
Well, that's how Teal'c probably treats every battle we fight with them.
According to these results,
six years ago, despite whatteal'c led us to believe,
deep down, he didn't really think
the Goa'uld could ever be defeated.
Well, he doesn't think that now.
He can't, not after everything we've accomplished.
I hope you're right.
Otherwise, no matter how long or hard Teal'c plays the game,
he won'twin.
This can't go on for much longer.
We're going to have to make a decision pretty soon
about forcibly removing the connections.
You know, it's too bad
we can't hook up a joystick to this thing.
Give him a little help,
a little backup, maybe.
Actually, we could link up another chair
and send someone else into the same simulation.
Oh... it wouldn't make any difference.
The processors would network
and the second person would just fall victim
to the same altered elements in the simulation
that have already trapped Teal'c.
Unless the new player had an advantage.
Sir, you may have done it again.
Yes.
How did I do it this time?
Those graphics are being generated by a data recorder
that's tracking the game.
It's actually interfaced into the system
between the chair's processor and Teal'c.
The chair decides what's going to happen, Teal'c responds.
Those responses are then incorporated, processed,
and we see the results.
It's a continuous loop of ever—changing data.
Still waiting on my good idea.
The recorder causes a two—second delay
between the programming in the chair
and the experience in Teal'c's mind.
And he won't know the difference,
but we could use it to our advantage.
If we hook up the second chair to the first
without using the recorder in the loop...
The new player would know
what was about to happen in the game two seconds
before it occurred.
Like precognition. Exactly.
It's not much,
but it might give us enough of an edge
to help both players win.
That's assuming the chair's programming
won't become aware of it and adapt.
Which means that there's a good chance
that the second player could be trapped along with Teal'c.
All: I'll do it.
Threat level foxtrot Alpha six.
All security teams to the gate room.
Teal'c!
What are you doing?
No, don't! Don't—— ooh!
Why did he shoot him?
Because Daniel was a Goa'uld
in the last several simulations.
I told you I should have gone.
The lastthing we needed
was the game learning from your tactical experience.
(Gunshot)
(Alarm sounding)
I've gotto get used to this.
Threat level foxtrot Alpha six.
All security teams to the gate room.
Easy, don't shoot.
Just hear me out.
Okay, it's me. I'm real, I'm not a Goa'uld,
and I'm going to prove that to you, okay?
(Fires gun)
Crap.
Threat level foxtrot Alpha six.
All security teams to the gate room.
I'm sorry, buddy, you're going to have to listen to me.
Okay.
Now, a minute ago, we were in Sam's lab.
I was trying to convince you I was real, and you shot me,
remember?
What happened next?
The game reset.
I know, it's probably happened so many times
it's just one big blur,
but the reason it happened this time
is because I'm playing too.
I'm in a chair, just like you.
If either one of us die, we both lose.
It will not let me out.
I know.
The game thinks that in a real situation, you'd never quit.
No matter what I do,
it is not possible, Daniel Jackson. It is not possible!
Yes, it is.
That's why I'm here.
Come on, let's do this.
Together.
(Gunfire approaching)
We must leave this area immediately.
Yeah, I heard that.
You possess the ability to foresee the future?
Yeah, two seconds in the future.
To be honest with you, it's kind of freaking me out.
Two seconds is not a lot of time.
I mean, you...
You just get a chance to see something happen,
and all you can say is..."Watch out."
No, seriously, watch out!
I'm going to need a crash cart in here.
You can't introduce an electrical impulse
to the chair like that.
He's right.
There's Avery good chance
Teal'c is going to go into cardiac arrest
if he suffers one more reset.
Teal'c!
His heart's stopped.
(Wheezes)
He's got a pulse.
That's not going to work again.
I don't want to see that again!
I thought they were going to be able to beat this thing.
It may take Daniel awhile
to adjust to the precognitive abilities.
Plus, two seconds isn't a lot of time.
He'll need the right opportunity to take advantage of it.
(Alarm sounding)
We must possess the modulator chip
to compensate for the drone's modified armor.
Any idea where she keeps it?
It changes location each time.
Of course it does.
Found it!
(Modulator beeps into place)
Down!
Yeah...
This could work.
Why didn'tyou shoot him?
Such an action has always proven fatal.
In the previous version of the game,
when I've eliminated a drone from this location,
it has inevitably attracted the attention
of a third, cloaked drone.
So we shoot him too.
It is merely a diversion
designed to allow a Goa'uld
hidden in our midst time to destroy the base.
He will use either our self—destruct mechanism
or a naquadah generator designed to overload.
And if you try to stop one, he uses the other.
Indeed.
I suppose the identity of the Goa'uld always changes too?
Yes.
I believe itto be the final component of the game
we must overcome.
(Gunfire approaching)
You guys all right? Oh, yeah. Thanks.
The naquadah generator.
You guys all right?
I've almost got it. Just give me a second.
Step away from the device.
Teal'c, what are you doing? We've got less than a minute
before this thing goes critical.
Ste p away.
I'd do as he says.
What the hell's going on here?
Teal'c, we're all going to die
if you don't let me stop that overload.
She may be a Goa'uld.
It was siler.
Siler? Siler...
He was in here. I found him setting the generator.
Teal'c, put the weapon down.
That's an order.
What if it's not her?
You said yourself you could never tell
who it was until the last second.
You may be correct, Daniel Jackson.
H ey!
(O'Neill ): Now what?
Well, I know for a fact it's not me orteal'c.
( Gen erator's whine increases)
Daniel Jackson...
I don't know.
I can't tell.
Carter.
Teal'c!
Carter!
Is it finished?
Yeah, you did it.
Shutting off power to both chairs.
O'Neill... hey.
We have won.
Well...
It's what we do.